![A downtown sidewalk scene [Click here to view full size picture]](media/magazine/tn_img_0137.jpg) |
| A downtown sidewalk scene |
More satisfaction is felt in areas designed for the human scale, such as neighborhoods with narrower roads, with sidewalks and trees, and with buildings and homes where the front door is more prominent and welcoming than the garage door. Today's planning reflects this and is becoming more focused on people and the quality of life they feel in an area. Traditional Neighborhood Design, Smart Growth and Sense of Place are just a few of many buzz words used to describe this feeling. You'll know a well-designed town, neighborhood, or plaza when you feel it, because you'll like being there. Think of a place that you enjoy and most likely it has the elements that define the goals of today's planners. Does that place you are thinking of feature a drive-through?
What exactly constitutes a drive-through is not being contested. It is agreed that it is any commercial use that, by way of site layout or design, encourages or permits patrons to remain in their vehicle while receiving goods or services. Obvious exemptions are service stations and car washes because their services cannot be delivered without the vehicle entering the businesses themselves.
Is Suttons Bay living in the past? Is it now being asked to catch up to reality? People use their cars -- a lot. It's a fact of life in this (and the past) century. Shouldn't towns be designed for the way people truly live? And yet, walk through any northern small town and along with the wind through the pines you'll hear a soft murmur of its people. Listen closer and the murmur becomes audible enough to make out the words, "don't change, don't change, don't change..." You can hear that in Suttons Bay. Many residents do not want any changes, and when the inevitable changes happen, they accept them slowly and grudgingly. These are the people who speak often and loudly to the Planning Commission and the Village Council with the message, "Under - Any - Circumstances --- Do - Not - Compromise - the - Character - of - This - Village!" They want their town to keep its character, to remain small. They want it to be easy and pleasant to walk to the post office and to the bank and the shops. They want the buildings to be inviting and not too big or too tall.
These same people also want Suttons Bay to have a viable economy and for business owners in town to stay in business. This is achieved when customers are served in the best possible manner. In order to satisfy and keep customers, business owners must give careful thought as to how to provide what customers want and to deliver it to them how they want it. Convenience is one of the things customers ask for.
Meanwhile, demographics show the average age of the community creeping up as more and more retirees move to the area. Businesses want to be available to these customers who may find the current pedestrian atmosphere more difficult and less inviting. At the other end of the spectrum, the young family also finds itself at a disadvantage when having to unload and reload youngsters at every stop for items such as banking and prescriptions. Area businesses, when thinking drive-through, are thinking of these customers, as well as those who appreciate convenience and have others places to go.
On the other hand, drive-through businesses require more acreage. A common argument is that fewer parking spaces are needed when you have a drive-through. This is not so. The parking requirements are the same. Enough parking has to be provided for the interior space and usage of the building, regardless of whether a drive-through lane exists on the outside. Added to the parking lot is additional paved area needed for the "stacking lanes" to keep waiting cars off area roads. Drive-throughs are designed to have enough room for vehicles to wait in line on the property so as to not block traffic on the city streets. Additional pavement is needed to provide turn around room for the vehicles as they leave the drive-through lane. This vastly increased amount of pavement serves to disconnect the human from the experience. It builds a world designed for vehicles, not humans.